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Tekortas

Choose a card - select an attribute (example issues) - opponent can match or not - if match

Mythraki name:

Math or Catalyst Card:

  1. Higher points wins

  2. Lower points win

  3. Player 1 variable/2 and player 2 variable/3 if player > 1000 , player wins

  4. Chosen variable - 3rd digit is odd has the upper hand, loser should be able to say sth about their library - if its right loser can retain or they lose the card

  5. Player that won the previous round can get a random card

  6. Booster - one time use - when playing a card, if card type and booster type matches, can be played to increase variable values by 50%

  7. Get a Random Card

  8. Lose 2 Cards (Randomly chosen by the opponent)

  9. Say something about the Library to make your opponent lose your card

  10. Say one Con (negative) of the library you are holding or lose your card

How to play?

Player feedbacks